Project Malmo Research Lead, Microsoft Research
Katja Hofmann is a researcher at the Machine Intelligence and Perception group at Microsoft Research Cambridge. She is the research lead of Project Malmo, which uses the popular game Minecraft as an experimentation platform for developing intelligent technology. Her long-term goal is to develop AI systems that learn to collaborate with people, empower their users and help solve complex real-world problems.
Outside of Project Malmo, she works on online evaluation and interactive learning for information retrieval. She tries to understand how we can apply machine learning an artificial intelligence to develop more intelligent search and recommendation systems.
Before joining Microsoft Research, she completed a PhD in Computer Science as part of the ILPS group at the University of Amsterdam on smart search engines that learn directly from their users.